//
// Created by Administrator on 2022/2/6.
//

#ifndef SDL_DEMO1_GLCAMERA_H
#define SDL_DEMO1_GLCAMERA_H

#include <ECamera.h>

namespace Base3D{
    class GLCamera: public ECamera {
    private:

    public:
        friend class GLSceneManager;
    };
}


#endif //SDL_DEMO1_GLCAMERA_H
